The Final FINAL UPDATE
Lost Souls (and Paperwork) » Devlog
Huh, you thought I was done? Lemme tell you somethin, if you start making a roguelike, it's like god cursing you for your hubris, so your work will never be finished!
But to be serious, there were some things I wanted to do but simply forgot about, so I made this update! I was also planning for this to go up a lot earlier, but I wasn't home for quite a while and didn't have much time to work on this. But hey, no one expected this update anyway, so who cares!
This is the part where I would write a neat summary of what this update does, but because I worked on this small 20 minute bursts, I didn't write everything I did down, so I'll tell what I remember!
- Echo Scythe has limited range now!
- Echo Scythe explodes into nice looking particles after "dying"
- Enemies are now Speed itself...
- Four Leaf clover now gives luck and not damage (I didn't catch it for like 3 updates lol
- Rares and legendaries aren't as rare now (I did some math and it the chance of a single rare/legendary appearing after leveling up was around 25%, now it's closer to 50%)
- added a single item that gives you extra max hp (I really don't know why I didn't make it earlier)
- The game has an end now! It happens after you survive 15 minutes.
- If you download the game, it'll remember your high score between sessions!
Files
LSaP 1.1.zip 21 MB
Aug 26, 2022
LSaP.zip Play in browser
Aug 26, 2022
Get Lost Souls (and Paperwork)
Lost Souls (and Paperwork)
Go through endless rounds of enemies and gather their souls to level up!
Status | Released |
Author | Ayrond |
Genre | Action, Role Playing |
Tags | 2D, Bullet Hell, Indie, Pixel Art, Roguelike, Roguelite, Singleplayer, Top-Down, Unity |
More posts
- Lost Souls and Paperwork - Post MortemNov 05, 2022
- Locust Update 1.0Aug 06, 2022
- QoL and Art Overhaul Update Hotfix 1 (0.5.1)Jul 07, 2022
- QoL and Art Overhaul Update (0.5)Jul 07, 2022
- Elemental Update (0.4)Jul 02, 2022
- Luck and Workspace UpdateJun 25, 2022
- Update 0.2Jun 21, 2022
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