Time Defenders
Note:
In the Game Jam version it's possible to get stuck between 2 weapons and a floor above.
Controls:
- WASD to move
- Scroll between invetory slots with Mouse Wheel
- RMB or ALT to place a Module
- E to interact with Modules
- Hold E to fix broken Modules
Tutorial:
You start with a shop, floor, one way platform and a straight shooter.
The first thing you should probably do is place down a shop, this is where you can buy all the modules you'd ever want! After that, focus on making the most effective and most traversable tower you possibly can!
Story:
You are the first person to find a way to turn oil into magical power, congratulations! But watch out! The waste you threw away now is coming back to destroy the heart of your creation! Build a structure capable of defending your magnum opus and get rid of the trash for good!
Time Defenders Team:
- Gemyn: Programmer, Gameplay Designer (Itch)
- Ayrond: Team Lead, Gameplay Designer, Tileset Artist, UI Artist (Itch, Youtube),
- Piffy: Animation Artist, CG Artist (Itch)
- Unofficial Translator: Pixel Artist (Itch)
- Maxim Suvedi: Musician, SFX Artist, Gameplay Designer (Official Site, Itch, Youtube)
Special Thanks to:
- 0Hue, for bringing us all together and help with designing the gameplay.
- Jeremy, for the help with the playtest
Made in 96 hours for GMTK Game Jam 2024 with the theme 'Build to Scale'.
Status | Released |
Platforms | HTML5 |
Authors | Ayrond, Gemyn, WeirdoMaxim, Unofficial Translator, Piffy |
Genre | Strategy, Action, Platformer |
Made with | Unity |
Tags | 2D, City Builder, Pixel Art, Roguelike, Short, Tower Defense |
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